![]() Vlado: One of our customers, Studio a52, recently beta tested the newest version of V-Ray RT running on CUDA and NVIDIA Maximus 2.0. NVIDIA: What's an example of work your customers have produced with VRay-RT? Using real time ray tracing, artists are able to rapidly develop the final look of their imagery and iterate more effectively. Vlado: The increased speed and interactivity enabled by GPU computing allows our users to work more efficiently than ever before. NVIDIA: How does GPU computing help your customers? We use CUDA to perform accelerated GPU ray tracing. ![]() Vlado: Our interactive ray tracing software, V-Ray RT, leverages GPUs to create photorealistic computer-generated imagery in real time. ![]() NVIDIA: How do you utilize GPU technology at your company? We develop innovative rendering software for the media, entertainment and design industries. NVIDIA: Vlado, what is your role in the visual effects industry? This interview is part of the CUDA Spotlight Series. This week's Spotlight is on Vladimir "Vlado" Koylazov, co-founder and head of software development at Chaos Group, the makers of V-Ray and V-Ray RT.Ĭhaos Group was founded in 1997 in Bulgaria and has grown to a team of more than 100 people in Europe, USA, Japan and Korea. Read more CUDA in Action Spotlights CUDA-Accelerated Visual Effects By Chris Barylick and Calisa Cole, posted Nov.
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